Badges are used to track player's individual achievements in gameplay. They can be earned in a variety of ways during matches, with each badge having special requirements to get them.
Some of Fortune Cards require to earn certain badges. There are also number of achievements for earning certain badges. Just earned in a match badges are shown at the end of it in the “Accolades” tab. * Overall amount and types of earned badges, along with challenges for them, can be tracked in “Badges” section of “Career” menu.
Badges can be earned only in public PvP matches. **
Badge | Title and description | Badge | Title and description | |||
---|---|---|---|---|---|---|
First Blood! Score the first hero kill of the match. |
Highlander! Score a kill against an enemy playing the same hero as you. | |||||
Revenge! Kill the enemy that killed you last. |
Avenger! Kill an enemy hero shortly after they killed one of your allied heroes or creatures. | |||||
Protector! Save an allied hero who is low on health by killing their attacker. |
Guardian Angel! Save an allied hero who is low on health and a long distance away by killing their attacker. | |||||
Double Hero Kill! Score 2 hero kills back-to-back. |
Triple Hero Kill! Score 3 hero kills back-to-back. | |||||
Quadra Hero Kill! Score 4 hero kills back-to-back. |
Penta Hero Kill! Score 5 hero kills back-to-back. | |||||
Summoner! Summon or upgrade 2 creatures in a match. |
Herald! Summon or upgrade 4 creatures in a match. | |||||
Harbinger! Summon or upgrade 6 creatures in a match. |
Shepherd! Successfully upgrade a creature using your Focus. | |||||
Creature Defender! Kill an enemy hero that recently dealt damage to one of your creatures. |
Guardian Defender! Successfully defend your guardian from receiving a wound. | |||||
Raider! Deal the final damage to finish wounding a guardian. |
Executioner! Get the killing blow on the enemy guardian. | |||||
Assist Spree! Score 3 assists without dying. |
Sidekick! Score 6 assists without dying. | |||||
Wingman! Score 9 assists without dying. |
Vanguard! Score 12 assists without dying. | |||||
Legionnaire! Score 15 assists without dying. |
Killing Spree! Score 3 kills without dying. | |||||
Rampage! Score 6 kills without dying. |
Dominating! Score 9 kills without dying. | |||||
Unstoppable! Score 12 kills without dying. |
Gigantic! Score 15 kills without dying. | |||||
Healer! Heal other allied heroes or creatures for 4,000 total health in a single life. |
Master Healer! Heal other allied heroes or creatures for 8,000 total health in a single life. | |||||
Grandmaster Healer! Heal other allied heroes or creatures for 12,000 total health in a single life. |
Comeback! Win a match in which your guardian had suffered one more wound than the enemy guardian going into the clash. | |||||
Epic Comeback! Win a match in which your guardian had suffered two more wounds than the enemy guardian going into the clash. |
Shutout! Win a match in which the enemy guardian never rampaged. | |||||
Nemesis! Kill or assist in killing the same enemy hero 4 times without them getting you back. |
Archenemy! Kill or assist in killing the same enemy hero 6 times without them getting you back. | |||||
Retribution! Kill or assist in killing your Nemesis or Archenemy. |
Shaman! Remove 5 debuffs from other allied heroes or creatures without dying. | |||||
Elder Shaman! Remove 10 debuffs from other allied heroes or creatures without dying. |
King of the Mountain! Kill an enemy hero who recently attacked an ally who was summoning or collecting power. | |||||
Last Rites! Kill an enemy hero who recently attempted to summon a creature or collect power. |
Power Play! Gain the power that causes your guardian to rampage. | |||||
Power Defender! Gain the power that maxes out your guardian's shield. |
Power Thief! Collect a power orb spawned on an enemy Power Circle. | |||||
Ghost Hunter! Kill a stealthed enemy hero. |
Grim Reaper! Kill an enemy while you are dead. | |||||
Death's Door! Kill an enemy while badly injured. |
Ring Out! Get credit for killing an enemy that fell to their death. | |||||
Drop Dead! Get credit for killing an enemy while they were airborne. |
Trifecta! Achieve 3 kills, 3 assists, and summon or upgrade 3 creatures without dying. | |||||
Exterminator! Kill the last remaining hero on the enemy team. |
Killjoy! End an enemy killing spree of 3 or more. | |||||
Showstopper! End an enemy killing spree of 6 or more. |
Shooting Star! Be the first hero to reach level 10 in a match. |
Notes[]
- (*) not all types of earned badges can be shown in “Accolades” tab
- (**) i.e. badges can't be earned in bot and custom matches.
Trivia[]
- In game files can be found mentions of unused badges:
- in text file there is a description of one:
Triple Threat! – Achieve at least 7 kills, 7 assists, and 7 summoned minions in a match. - another is presented as unused texture of a badge (see on the right) code named as “Exorcist”; it uses image similar to badges related to summon and upgrade of creatures.
- in text file there is a description of one:
- The Healer badges references to heroes with healing abilities:
- the flask on Healer! badge references to Uncle Sven's flasks with potions
- the water lily on Master Healer! badges references to Voden's magic springs
- the burning eye on Grandmaster Healer! badge references to Vadasi's third eye.
- The faces on Nemesis!, Archenemy! and Retribution! badges possibly reference to the image of Teth's sister on “The Rival” fortune card (see Major Arcana High).