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Patch changesEdit

July 22, 2017 Patch
    • Fixed a bug where the character models would be floating at their spawn points during the intro cutscene to each match.
    • Fixed a rare bug where the match loading screen would use artwork from unreleased maps.

August 15, 2017 Patch

    • Fixed a bug where larger Heroes would clip through the terrain when using the leftmost jump pad from the airship.
    • Fixed a bug during Clash which would sometimes cause projectiles fired near the center of the map to be fired in random directions instead of where they were aimed.

September 12, 2017 Patch

    • Added a small access ramp to both pillars between the D point and the Guardians. This is to prevent ranged Heroes from attacking the Wound with little consequence or counter-play from the defending team.

Beta build patch changesEdit