Pickups in video games are objects that are spawned or dropped in environment and can be “picked up” by players coming into contact with them (usually by walking).
In Gigantic there are only 2 types of pickups – Healing Orb and Bloom.
Healing Orb[]
Healing Orb is a green glowing sphere with a healing cross inside. Healing orbs are dropped by killed enemy heroes and can be picked up by any member of the team, which performed a kill. By walking over orb, hero will be
for 300 HP. When orb is picked up by a player “Major healing” message will appear behind their hero.
Blooms[]
Blooms are objects spawned by Bloomers – a family of creatures that specializes on
. They look like green shoots with glowing spheres, similar to Healing Orbs, which turning white when picked up by players.
Spawning of the blooms is an environmental bonus of Bloomer family. Up to 2 blooms can be spawned by a single creature. After being picked up, new orb will spawn in 20s. Placement of blooms is always fixed and depends on certain Power Circle.
Depending on the creature's age, blooms will
for 175 HP (young) or 300 HP (adult), and depending on Bloomer's type, blooms spawned by adults will give additional buffs to their allies.
Bloomer type | Bonus | Screenshot | ||
---|---|---|---|---|
Summer Bloomer | Doesn't have an additional bonus to its orb. | |||
Winter Bloomer | Orb will apply 150 HP SHIELD Absorbs 85% of all incoming DAMAGE for the duration of the shield, or until the shield is destroyed (if it has a HP value).shield for 6s. When broken, shield inflicts FREEZE Reduces movement speed by 20% and damages enemies over time. DEEP FREEZE and FULL FREEZE are more powerful.freeze on nearby foes for 3s. Can be picked up with full health. |
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Autumn Bloomer | Orb will grant STEALTH Makes hero invisible to enemies, creatures, and Guardians. Damage indicators and debuffs will still display when striking a stealthed hero. Invisible heroes are also still shown on the minimap by anything that reveals enemies, such as the vision radius of the Cerberuses.invisibility and a SPEED BOOST Increases the speed of hero by a percent determined by the skill applying it.speed boost (+25% movement speed) for 4s.
Can be picked up with full health. |
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Spring Bloomer | Orb will CLEANSED Removes any debuffs and prevents debuffs from being reapplied for a period of time (up to 4 seconds).cleanse an ally.
Can be picked up with full health. |