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Latest versions of “Support”'s abilities, which were shown at Farewell Stream.

HARM AND HEAL
LMB / RT
Basic attack
Magic blast which
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Term icon dmgdamages
enemies and
HEALING
Provides HEALTH every second. The amount is determined by the source of the healing.
Eff icon healheals
allies.
SHIELD BEAM
RMB / LT
HOLD:
SHIELD
Absorbs 85% of all incoming DAMAGE for the duration of the shield, or until the shield is destroyed (if it has a HP value).
Eff icon shieldshields
an ally, giving them a
DAMAGE BOOST
Increases outgoing DAMAGE dealt by skills.
Eff icon dmgdamage boost
as long as they are shielded. Shield persists for 3s after the beam ends.
ARMOR DASH
Q / LB
Quickly dash in the direction you are moving. Give
ARMOR
Reduces incoming DAMAGE by 1% to 1 point of armor. Each hero has a base amount of armor that can be increased temporarily through skills and upgrades. Armored heroes have 25 Armor, while other heroes have 15 Armor.
Term icon armorarmor
and
SPEED BOOST
Increases the speed of hero by a percent determined by the skill applying it.
Eff icon speedspeed boost
to yourself and any ally you pass through.
REVEAL / TARGET
E / RB
Reveal all nearby enemies.
[E/RB] AGAIN: Target an enemy, revealing them to teammates and
CRACKED ARMOR
Reduces armor by 10 and damages enemies over time.
Eff icon crackcracking armor
.
RAPID HEALING
F,LMB / LS+RT,RT
Term icon focus Focus ability
[F/LS+RT],[LMB/RT]: Shoot a series of projectiles forward,
HEALING
Provides HEALTH every second. The amount is determined by the source of the healing.
Eff icon healheals
allies /
DAMAGE
Decreases target's HEALTH or SHIELD with successful attacks and leads to target's death after its health bar reaches 0.
Term icon dmgdamages
and
WEAKNESS
Reduces outgoing damage by 25%.
MAJOR WEAKNESS (50%) and EXTREME WEAKNESS (75%) are more powerful.
Eff icon weakweakens
enemies.
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