Winter Bloomer is a creature in Gigantic, which was released with Exile in the North update during Beta phase of the game.
Only a hardy tree survives the harsh winter.
ENVIRONMENTAL IMPACT |
Description[]
Stats[]
Age | |||
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Health | 6000 HP | 6600 HP | |
Environmental impact | FRUIT OF THE BLOOM Creates up to 2 healing blooms that HEALING Provides HEALTH every second. The amount is determined by the source of the healing.heal one ally for 175 HP.
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FRUIT OF THE BLOOM Creates up to 2 healing blooms that HEALING Provides HEALTH every second. The amount is determined by the source of the healing.heal one ally for 300 HP. Blooms also spawn frost orbs, which apply 150 HP SHIELD Absorbs 85% of all incoming DAMAGE for the duration of the shield, or until the shield is destroyed (if it has a HP value).shield (6s); when broken, inflicts FREEZE Reduces movement speed by 20% and damages enemies over time. DEEP FREEZE and FULL FREEZE are more powerful.freeze on nearby foes. (3s) | |
Basic attack | ENTANGLING ROOTS Ground projectile that SLOW Reduces movement speed by 20%. MAJOR SLOW (30%) and MASSIVE SLOW (60%) are more powerful.slows. (2s, -20% movement speed) | ||
Special ability | RESTORATION Beam that HEALING Provides HEALTH every second. The amount is determined by the source of the healing.heals allies for:
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75 HP/s | 85 HP/s |
Changes[]
October 18, 2017 Patch
- GENERAL
- Fixed a bug that caused creature tactical skills (Bloomer healing blooms and Cyclops walls) to remain after upgrading the creature. All creatures should now cleanup their respective tactical skills after being upgraded.
Beta build patch changes[]
Media[]
Gallery[]
References[]
Cerberuses | |
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Cyclopes | |
Bloomers | |
Drakes | |
Other |